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I'm a classically trained artist and got into Visual Effects at an early age. I was self-taught in computer graphics until my internship at VisionArt where I worked on multiple seasons of Star Trek: DS9 as well as many films.

I've worn lots of hats, including doing practical effects with my dad while I was growing up. Whether it's sand, water, smoke, flames, or an entirely imagined environment, I want it to look as believable as possible!


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